Act as a senior product designer working with product and engineering. Create a design brief and interaction direction for [PRODUCT PROBLEM] for [TARGET USERS]. Use the evidence and constraints below; do not fill gaps with assumed user behavior. Research and current workflow: [USER EVIDENCE] Product and technical context: [PRODUCT CONTEXT] Business goal and success signal: [SUCCESS MEASURE] Constraints and non-negotiables: [CONSTRAINTS] Ask up to 3 clarifying questions only if a required input is missing. Otherwise, produce: 1. A problem statement separating the user problem, business goal, and evidence. Name assumptions separately. 2. The primary job to be done, key user scenarios, and the moment that triggers each scenario. 3. A prioritized list of functional requirements and content requirements, each written as an observable behavior. Include states for empty, loading, error, permission-denied, and success where relevant. 4. A recommended end-to-end user flow in numbered steps, including decisions, recovery paths, and exit points. 5. A screen or component inventory with purpose, essential information, primary action, and accessibility considerations for each item. 6. A prototype research plan: target participants, five task-based prompts, success criteria, and what to learn before shipping. Call out tradeoffs such as speed versus control, progressive disclosure versus visibility, and desktop versus mobile behavior when they apply. Do not prescribe visual style without evidence or brand context. Do not invent research findings, legal requirements, analytics results, or user quotes. Before answering, self-check that each proposed requirement traces to evidence, a stated constraint, or a clearly labeled assumption, and that every critical flow has a failure or recovery state.
Fill in
| Placeholder | What to enter | Example |
|---|---|---|
| [PRODUCT PROBLEM] | Describe the product outcome or workflow problem to address. | Help account managers collect missing onboarding documents without chasing customers by email. |
| [TARGET USERS] | Identify the primary users, their role, and context of use. | Account managers at mid-market payroll companies, mostly working on desktop between customer calls. |
| [USER EVIDENCE] | Paste interview notes, support themes, usability findings, analytics, or other verified evidence. | Six interviews: managers lose track after the first request; customers often upload the wrong tax form; support receives 40 tickets per week about upload status. |
| [PRODUCT CONTEXT] | Describe the existing product, platform, dependencies, and surrounding workflow. | Existing web app has client records and a document checklist; customers use a secure email link and do not have accounts. |
| [SUCCESS MEASURE] | State the business goal and the metric or observable signal that will show progress. | Increase complete document packets within 14 days from 58% to 70%; reduce upload-status tickets. |
| [CONSTRAINTS] | List technical, accessibility, policy, timeline, device, or design-system constraints. | Must use existing design system; WCAG 2.2 AA; no customer login in this release; document storage service is unchanged. |
How to use
- Paste direct research excerpts and label the source or sample size when you can.
- State what is fixed in the current release, such as platform, design system, or service boundaries.
- Check the resulting requirements against your actual user evidence and mark assumptions for research.
- Follow up with: "Turn the recommended flow into a usability-test prototype script for five participants, including what to observe at each step."
Variations
Usability test plan
Use when a prototype exists and you need to validate the workflow before building.
Create a usability-test plan for [PROTOTYPE OR FLOW] with [TARGET PARTICIPANTS]. Research questions: [QUESTIONS]. Product context: [CONTEXT]. Write a moderator guide with a neutral introduction, five realistic tasks, follow-up probes that do not lead participants, observations to capture, and success criteria for each task. Include a note-taking table format and a synthesis method that distinguishes repeated evidence from isolated feedback. Do not claim the prototype is validated before testing. Self-check that every task tests a stated research question and does not teach the interface.
Design critique
Use when you have screens or a prototype and need a structured expert review.
Critique this product design for [USER GOAL]: [SCREEN DESCRIPTIONS OR PROTOTYPE NOTES]. Known user evidence: [EVIDENCE]. Constraints: [CONSTRAINTS]. Return findings by severity, covering information hierarchy, interaction clarity, error prevention, accessibility, responsive behavior, and consistency with the stated goal. For every issue, name the user scenario, why it fails, and a specific design change. Separate evidence-based findings from design hypotheses. Do not comment on visual taste alone. Self-check that no recommendation contradicts a supplied constraint.
Design handoff
Use after a flow is decided and engineering needs unambiguous behavior details.
Write a product-design handoff specification for [FEATURE]. Approved flow: [FLOW]. Screens and components: [DESIGN DETAILS]. Product rules: [BUSINESS RULES]. Produce a state-by-state specification covering data shown, validation, empty/loading/error/success states, permissions, analytics events, responsive rules, and accessibility behavior. List open questions separately from decided behavior. Use observable conditions, not visual shorthand such as “make it intuitive.” Self-check that each interaction has a trigger, result, and recovery path where failure is possible.
Tips
- Separate evidence from assumptions in the brief; an untested assumption can still guide a prototype, but it should not masquerade as a user finding.
- Design the failure and recovery paths early, particularly permissions, incomplete data, network loss, and irreversible actions.
- Write requirements in observable language, such as what appears after a failed upload, rather than labels like “simple” or “easy.”
- Prototype the riskiest behavioral assumption first, not necessarily the most visually polished screen.
FAQ
Can AI replace user research for product design?
No. It can organize evidence, surface gaps, and help plan research, but it cannot establish that users have a need or will understand a flow.
What should I share if research is limited?
Provide what you have, identify its source and limits, and ask the AI to label hypotheses. Support tickets and sales-call notes can inform early exploration but are not a substitute for testing.
Does this prompt create UI mockups?
It produces the reasoning, requirements, and flow that make mockups more defensible. You can then ask for a component inventory or screen-by-screen copy.