Games made with the Gauntlet Loop.
People read the method behind Claude of Duty, pointed one prompt at an agent, and let it run. These are the AI-generated browser games they shipped — real, playable, no download needed.
Watch the run that started it on X →
47 playable games · new ones added as they ship
The games

Kart Royale
Sunset Bay Circuit, drifting, items — a full kart racer running in a browser tab.
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Der Koloss
Four-player co-op zombie survival with voice chat, Pack-a-Punch, wonder weapons, and relentless waves.
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Pastel Nuketown
A free-for-all arena shooter in pastel. Plays on a phone if you turn it sideways.
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Dream Logic
Explore a sleeping mind, collect memories, and race to extraction before the dream collapses.
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Dungeon Crawler Carnage
A floor-by-floor dungeon shooter staged as a televised bloodsport. Nine billion viewers are watching.
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Dust Corridor
Two fireteams, one street, no respawn timer worth waiting out. Team deathmatch in a market district at midday.
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Sands of the Restless
The dead are getting up. Enter the necropolis and hold it, wave after wave, with a proper zombies economy.
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Operation Blackout
A classified night mission through the Eastern District. Go loud after dark.
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Yakko Kart
Pick your schnauzer and race the Operation Biscuit Circuit. Six good dogs, one podium.
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Claude\Zombies
Round-based survival in the Blackline Facility. Every sound you hear is a raw oscillator.
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DESCENT
2.6 kilometres of mountain, eight splits, one clock. A procedural rider on a procedural descent.
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Claude of Duty: Phadda
A straight-ahead firefight with real physics under every step and shot.
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Clawd Pop 3D
Containment has failed. Pop runaway Clawds through a facility generated fresh at every startup.
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Speed Racer
Three laps from the cockpit, with the weather, the lighting, and the cameras all under your control.
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Codex of Duty
Fight through streamed city blocks and hold three relays to win the district.
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The Long Silence
Wake a deep-survey vessel and set down on procedural planets — built in one 24-hour marathon run with zero external assets.
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Aleppo Corridor
Clear and hold the plaza — hostiles keep coming until the corridor is shut. Sprint, slide, mantle.
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KINDLE
You are the last lamplighter on a world small enough to walk around. Nine beacons have gone out.
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RICHTER
A lean, fast browser shooter that runs anywhere — touch controls included, so it plays on a phone.
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Workmelt
Quick tactical matches against your co-workers — lobbies, map select, and room-based multiplayer.
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Minimax of Duty
Team deathmatch in a sun-blasted street. Menus in Korean; the M4 speaks for itself.
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Nerd of Duty
Hold the Ledger at Fintech NerdCon. Compliance is a contact sport.
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Everything Must Go
Grandma kept it all for fifty years. She is in the next room, and she can hear you. Every texture is drawn in code — there isn’t a single image file in the game.
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Claude for Speed
Night city, no rules. Quick races, police pursuits, free roam, and up to six players online.
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Wind Waker Game
Set sail across an open low-poly sea — chart islands, hunt treasure, and mind the wind.
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K3-of-Duty
Drop into the city, lock the mouse, and fight through responsive WebGL combat — a 2.3 MB build, no install.
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Clawdbot
A tiny robot, 21 coins, and a candy-colored park. Rendered in WebGPU, so bring a modern browser.
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Phantasy Claude Online
A tribute to the early-2000s MMO era — one to four hunters, one HTML file, online. Buggy, fun, and creepy.
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Sakura — Petals of the Everblossom
Shake the bough, gather petals, and tend the grove. Proof the loop can build something gentle.
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Future Bots
A CS-style container yard — up to ten players, elimination rules, persistent score.
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Sunset Runners
An island, a sunset, no brakes. A stylized driving game with a map far bigger than it first looks.
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Operation IronHold
One HTML file, no assets: four weapons, ten enemies that flank and call out positions, and a clock.
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Frontline
A war of position: place your squads and they fight on their own. Play the machine, or find an opponent.
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Whirlwind Ascension
One skill, sixty levels. Descend, and spin your way to the bottom.
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Story in NYC
One fluffy hero, one wild city. Run, jump, and slide a poodle through Manhattan traffic.
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Kuru of Duty
Ride with the Pandavas at Kurukshetra. Six thousand men are already fighting — the nine named commanders are yours.
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Hoop D Doop
Sixty seconds, one court, as many buckets as you can bury. The ball always comes back.
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Tiro Libre
Pick where you hit the ball; the physics does the rest. A career mode, a World Cup, and 25 challenges.
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Claude Bandicoot
A lane-running platformer with spin attacks, breakable crates, and TNT — subtitled "Shumer’s Gauntlet Loop."
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Starfall
A universe-scale, Homeworld-style RTS with thirteen ship classes — every hull, planet, and effect procedural. No image files anywhere in the build.
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Nutso Cab-O
When your mom says we got Crazy Taxi at home. Pick up fares in New Apple City and keep the meter running.
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Penguin Peak
Carve a penguin down 2.2 km of alpine piste against the clock. One mountain, one line — yours.
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Sunset Circuit
Three laps of coastal kart racing with Mario Kart-style charged drifts. Hit the boost pads, stay off the grass.
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You Always Do This
A Getting Over It clone built in 32 hours — one agent built each piece, and a second agent with no memory played it blind.
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Rocketball
Two teams of five roller-skaters, one steel ball, a banked ring of eight sections. The rules are, there are no rules.
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The Hooded One
A momentum-first 3D platformer — chain slides and wall runs to keep your little hooded hero flying.
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Skramble
The 1983 C-64 six-sector run, rebuilt for the browser with persistent high scores.
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Your game here →
Built one with the Gauntlet Loop? Submit it and I’ll play it.
Make your own. Tonight.
Every game on this page came from the same three-paragraph prompt. You don’t steer it — you set a bar and let the agent run the gauntlet.
Read the method
The Gauntlet Loop in eight minutes: give the agent a real bar, split the work, and never let the builder grade itself. Read how the Gauntlet Loop works.
Copy the prompt
The exact prompt behind Claude of Duty is open source — three short paragraphs. Swap in whatever game you want.
Let it loop
Run it in Claude Code with Opus 5, turn on ultracode, and walk away. Stop the run when you love what you see.
Built one? Get it listed.
Drop the link below. I play everything before it goes up, so give it a few hours to appear.
The next Claude of Duty lands in your inbox.
Every new AI, reviewed. The methods behind things like this. The best of what people build. Free, once a week.