Games made with the Gauntlet Loop.

People read the method behind Claude of Duty, pointed one prompt at an agent, and let it run. These are the AI-generated browser games they shipped — real, playable, no download needed.

Watch the run that started it on X →

47 playable games · new ones added as they ship

The games

Kart Royale — screenshot

Editor’s pick · Kart racing · Ryan Campbell

Kart Royale

Sunset Bay Circuit, drifting, items — a full kart racer running in a browser tab.

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Der Koloss — screenshot

Co-op survival · Vesper

Der Koloss

Four-player co-op zombie survival with voice chat, Pack-a-Punch, wonder weapons, and relentless waves.

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Pastel Nuketown — screenshot

Arena shooter · Luckey Systems

Pastel Nuketown

A free-for-all arena shooter in pastel. Plays on a phone if you turn it sideways.

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Dream Logic — screenshot

Puzzle · Voidtalker

Dream Logic

Explore a sleeping mind, collect memories, and race to extraction before the dream collapses.

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Dungeon Crawler Carnage — screenshot

Dungeon shooter · Borelli Corp.

Dungeon Crawler Carnage

A floor-by-floor dungeon shooter staged as a televised bloodsport. Nine billion viewers are watching.

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Dust Corridor — screenshot

Tactical FPS · Leon Lin

Dust Corridor

Two fireteams, one street, no respawn timer worth waiting out. Team deathmatch in a market district at midday.

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Sands of the Restless — screenshot

Wave shooter · Eddie Belaval

Sands of the Restless

The dead are getting up. Enter the necropolis and hold it, wave after wave, with a proper zombies economy.

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Operation Blackout — screenshot

FPS · taozhuo

Operation Blackout

A classified night mission through the Eastern District. Go loud after dark.

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Yakko Kart — screenshot

Kart racing · pedrour

Yakko Kart

Pick your schnauzer and race the Operation Biscuit Circuit. Six good dogs, one podium.

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Claude\Zombies — screenshot

Zombie survival · Justin Whitton

Claude\Zombies

Round-based survival in the Blackline Facility. Every sound you hear is a raw oscillator.

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DESCENT — screenshot

Downhill MTB · sjwebster-bne

DESCENT

2.6 kilometres of mountain, eight splits, one clock. A procedural rider on a procedural descent.

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Claude of Duty: Phadda — screenshot

FPS · Zain Zafar

Claude of Duty: Phadda

A straight-ahead firefight with real physics under every step and shot.

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Clawd Pop 3D — screenshot

FPS · VibezZzCoder

Clawd Pop 3D

Containment has failed. Pop runaway Clawds through a facility generated fresh at every startup.

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Speed Racer — screenshot

Racing sim · Rahil Bhansali

Speed Racer

Three laps from the cockpit, with the weather, the lighting, and the cameras all under your control.

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Codex of Duty — screenshot

FPS · luongnv89

Codex of Duty

Fight through streamed city blocks and hold three relays to win the district.

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The Long Silence — screenshot

Space exploration · Anshu Chimala

The Long Silence

Wake a deep-survey vessel and set down on procedural planets — built in one 24-hour marathon run with zero external assets.

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Aleppo Corridor — screenshot

FPS · Bryan Helmkamp

Aleppo Corridor

Clear and hold the plaza — hostiles keep coming until the corridor is shut. Sprint, slide, mantle.

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KINDLE — screenshot

Exploration · Tony Downey

KINDLE

You are the last lamplighter on a world small enough to walk around. Nine beacons have gone out.

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RICHTER — screenshot

FPS · Stas Kulesh

RICHTER

A lean, fast browser shooter that runs anywhere — touch controls included, so it plays on a phone.

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Workmelt — screenshot

Multiplayer FPS · Erik Nomitch

Workmelt

Quick tactical matches against your co-workers — lobbies, map select, and room-based multiplayer.

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Minimax of Duty — screenshot

FPS · sigco3111

Minimax of Duty

Team deathmatch in a sun-blasted street. Menus in Korean; the M4 speaks for itself.

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Nerd of Duty — screenshot

FPS · Simon Taylor

Nerd of Duty

Hold the Ledger at Fintech NerdCon. Compliance is a contact sport.

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Everything Must Go — screenshot

Destruction sandbox · Jeremiah Daws

Everything Must Go

Grandma kept it all for fifty years. She is in the next room, and she can hear you. Every texture is drawn in code — there isn’t a single image file in the game.

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Claude for Speed — screenshot

Community · Street racing · hey_madni

Claude for Speed

Night city, no rules. Quick races, police pursuits, free roam, and up to six players online.

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Wind Waker Game — screenshot

Community · Sailing adventure · martbln_dev

Wind Waker Game

Set sail across an open low-poly sea — chart islands, hunt treasure, and mind the wind.

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K3-of-Duty — screenshot

Community · FPS · OpenGame

K3-of-Duty

Drop into the city, lock the mouse, and fight through responsive WebGL combat — a 2.3 MB build, no install.

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Clawdbot — screenshot

Community · Collectathon · keshav0479

Clawdbot

A tiny robot, 21 coins, and a candy-colored park. Rendered in WebGPU, so bring a modern browser.

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Phantasy Claude Online — screenshot

Community · Action RPG · fauxdufafa_

Phantasy Claude Online

A tribute to the early-2000s MMO era — one to four hunters, one HTML file, online. Buggy, fun, and creepy.

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Sakura — Petals of the Everblossom — screenshot

Community · Idle · danmana

Sakura — Petals of the Everblossom

Shake the bough, gather petals, and tend the grove. Proof the loop can build something gentle.

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Future Bots — screenshot

Community · Multiplayer FPS · jonathanAIbr

Future Bots

A CS-style container yard — up to ten players, elimination rules, persistent score.

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Sunset Runners — screenshot

Community · Driving · Evan Milenko

Sunset Runners

An island, a sunset, no brakes. A stylized driving game with a map far bigger than it first looks.

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Operation IronHold — screenshot

Community · FPS · prasenx

Operation IronHold

One HTML file, no assets: four weapons, ten enemies that flank and call out positions, and a clock.

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Frontline — screenshot

Community · RTS · maximus_v0

Frontline

A war of position: place your squads and they fight on their own. Play the machine, or find an opponent.

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Whirlwind Ascension — screenshot

Community · Action roguelite · Dylan Hsieh

Whirlwind Ascension

One skill, sixty levels. Descend, and spin your way to the bottom.

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Story in NYC — screenshot

Community · Endless runner · Edzzle

Story in NYC

One fluffy hero, one wild city. Run, jump, and slide a poodle through Manhattan traffic.

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Kuru of Duty — screenshot

Community · Mythology battle · ravsau

Kuru of Duty

Ride with the Pandavas at Kurukshetra. Six thousand men are already fighting — the nine named commanders are yours.

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Hoop D Doop — screenshot

Community · Arcade hoops · Edzzle

Hoop D Doop

Sixty seconds, one court, as many buckets as you can bury. The ball always comes back.

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Tiro Libre — screenshot

Community · Free kicks · Morfeo Labs

Tiro Libre

Pick where you hit the ball; the physics does the rest. A career mode, a World Cup, and 25 challenges.

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Claude Bandicoot — screenshot

Platformer · Atiqur Rahman

Claude Bandicoot

A lane-running platformer with spin attacks, breakable crates, and TNT — subtitled "Shumer’s Gauntlet Loop."

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Starfall — screenshot

Space RTS · Mike Luan

Starfall

A universe-scale, Homeworld-style RTS with thirteen ship classes — every hull, planet, and effect procedural. No image files anywhere in the build.

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Nutso Cab-O — screenshot

Community · Taxi arcade · RE:Skob

Nutso Cab-O

When your mom says we got Crazy Taxi at home. Pick up fares in New Apple City and keep the meter running.

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Penguin Peak — screenshot

Community · Alpine downhill · Jurij

Penguin Peak

Carve a penguin down 2.2 km of alpine piste against the clock. One mountain, one line — yours.

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Sunset Circuit — screenshot

Community · Kart racing · Bee.games

Sunset Circuit

Three laps of coastal kart racing with Mario Kart-style charged drifts. Hit the boost pads, stay off the grass.

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You Always Do This — screenshot

Community · Rage climber · B33fyDan

You Always Do This

A Getting Over It clone built in 32 hours — one agent built each piece, and a second agent with no memory played it blind.

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Rocketball — screenshot

Arena sport · Atom Tan Studio

Rocketball

Two teams of five roller-skaters, one steel ball, a banked ring of eight sections. The rules are, there are no rules.

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The Hooded One — screenshot

Platformer · Christopher Kocurek

The Hooded One

A momentum-first 3D platformer — chain slides and wall runs to keep your little hooded hero flying.

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Skramble — screenshot

Side-scroller · Atom Tan Studio

Skramble

The 1983 C-64 six-sector run, rebuilt for the browser with persistent high scores.

Play it

Your game here

Built one with the Gauntlet Loop? Submit it and I’ll play it.

Make your own. Tonight.

Every game on this page came from the same three-paragraph prompt. You don’t steer it — you set a bar and let the agent run the gauntlet.

1

Read the method

The Gauntlet Loop in eight minutes: give the agent a real bar, split the work, and never let the builder grade itself. Read how the Gauntlet Loop works.

2

Copy the prompt

The exact prompt behind Claude of Duty is open source — three short paragraphs. Swap in whatever game you want.

3

Let it loop

Run it in Claude Code with Opus 5, turn on ultracode, and walk away. Stop the run when you love what you see.

Built one? Get it listed.

Drop the link below. I play everything before it goes up, so give it a few hours to appear.

Built with the Gauntlet Loop (or something close to it), playable in a browser, nothing gross. That’s the whole bar.

The next Claude of Duty lands in your inbox.

Every new AI, reviewed. The methods behind things like this. The best of what people build. Free, once a week.